
It was based on the original Boids flocking algorithm from 1986 by Californian software engineer Craig Reynolds. Luuk van Laake and Klaas van der Molen developed the first software programme for Studio Drift in 2007. Algorithms based on the patterns of behaviour within a flock of starlings form the starting point for a number of designs. Studio Drift gathers data derived from natural processes and translates it into moving installations with the help of software and computer technology. This creates an unrushed moment in our fast-paced and hectic world, and in addition raises our awareness of the infinite complexity of nature.

It’s an example of slow design, which can also slow down the act of looking when one considers the process of making (ill.


Something else equally plays a role in Fragile Future: attaching the dandelion seeds is a labour-intensive process performed manually.
